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gamesradar.com
904 words

Castlevania: Belmont's Curse

Beautiful and challenging, Castlevania: Belmont’s Curse offers a rich, gothic world of puzzles to solve and enemies to whip. With a stunning blend of fast-paced traversal action and compelling storytelling, this game proudly honours the Belmont legacy in exciting new…

techradar.com
1,133 words

Castlevania Belmont's Curse

Castlevania: Belmont’s Curse is proof that any franchise, if given the right team and opportunity, can make magic again. With exhilarating combat and platforming alongside great graphics, the decade-long wait for Belmont’s return, while not perfect, keeps the bloodline alive…

ign.com
265 words

Castlevania: Belmont’s Curse Is Out This Week

The first new side-scrolling Castlevania in over a decade is nearly here. Castlevania: Belmont’s Curse is set to release Thursday, October 15 for PS5, Nintendo Switch, Xbox, and PC. It’s available to preorder in two editions (see it on Amazon). Below, you'll…

gamingbolt.com
196 words

Forever Ago Review – Bygone Days

Posted By Ravi Sinha | On 10th, Oct. 2026 Such titles have always drawn extreme reactions – see this year’s Mixtape. Which isn’t to say there isn’t an audience for players who favor the same, but the story and presentation really need to carry…

gamingbolt.com
508 words

Silver Pines Review – The Third Peak

Posted By Matt Bianucci | On 10th, Oct. 2026 Following a character’s descent into madness is one of gaming’s favorite pastimes. From classics like Silent Hill to modern innovators like Bloodborne or Alan Wake, no matter the genre, gaming ironically can’t get enough…

gamesradar.com
517 words

Silver Pines

Compelling, atmospheric, and brilliant, Silver Pines is a dive into mystery that's hard to put down and even harder to let go. It makes you feel like a detective, an action hero, and a man on the brink of uncovering…

Indie Games

Independent studios, creative experimentation, and breakout hits from small teams.

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Inside Indie Games

Roguelike Procedural runs, permadeath loops, and design talks from roguelike devs.
Metroidvania Exploration‑gated maps, movement tech, and interconnected level design.
Pixel Art Sprite art, palettes, and animation techniques in retro‑styled games.
Early Access In‑development releases, roadmaps, and community feedback cycles.
Itch.io Experimental releases, bundles, and game jam showcases on itch.io.
Solo Dev One‑person projects, tooling tips, and sustainable production approaches.
Self‑Published Marketing, storefronts, and distribution paths for self‑published titles.

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